shadow volume meaning in English
动态光影
阴影体
Examples
- Direct3d mobile stencil buffer shadow volume sample
Direct3d mobile模具缓冲区阴影部分示例 - Shows how to use the stencil buffer to generate shadow volumes
演示如何使用模具缓冲区生成阴影体。 - In order to generate the stencil , ' shadow volumes ' are rendered by extruding the silhouette of the shadow caster away from the light
为了产生模板,我们需要应用“阴影体积”技术,这种技术通过从光源到投影物体的边缘来生成一个投影体积来实现。 - 2 . shadow plays an important role in 3d scene . studying and comparing different shadow algorithms , emphasizing on two prevalent algorithms , shadow mapping and shadow volume
阴影效果对于增强三维场景的真实感有着非常重要的作用,本文研究和比较了各种阴影生产算法,重点讨论了目前生成阴影的两种主流算法? ?阴影映射算法和影域算法。 - Where these shadow volumes intersect other objects ( or the caster , since self - shadowing is supported using this technique ) , the stencil is updated , allowing subsequent operations to differentiate between light and shadow
当这个体积覆盖了其他的物体的时候(包括投影体自身,进而支持了自投影技术) ,这些被覆盖的物体上面的模板缓存会被更新,在之后的操作中会根据这些模板缓存的结果来渲染光线和阴影。